P.K. Murukannaiah
31 records found
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KarGus: A Scalable Knowledge Graph-Powered System for Multi-Document Query-Answering
Enhancing Information Retrieval through Advanced NLP and Graph-Based Approaches
This study introduces KarGus, a novel system for multi-document question answering (MD-QA) designed for diverse domains. KarGus integrates advanced Natural Language Processing techniques with Knowledge Graph (KG) construction and Graph Neural Networks (GNNs) to enhance retrieval
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Challenging the speed of light
How to transmit human expertise
Haptic bilateral teleoperation technology aims to transmit the sensation of touch over the internet, enabling remote work for all. However, it faces significant challenges, including stringent latency requirements (sub 1 ms) for the Tactile Internet and the need for advanced mode
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Climate-Resilient Water Management via Reinforcement Learning
Impact of varying climate conditions on water management of the Nile River Basin using Reinforcement Learning
This project aimed to investigate reinforcement learning (RL) algorithms to improve water management policy development in the Nile Basin, with a focus on the Multi-Objective Natural Evolution Strategies (MONES) and Evolutionary Multi-Objective Direct Policy Search (EMODPS) algo
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Teaching How to Learn to Learn
Teacher-Student Curriculum Learning for Efficient Meta-Learning
We investigate whether a teacher-student curriculum learning approach using a teacher network with a simpler structure than the student network can achieve better results at meta-learning. The goal of meta-learning is to learn from a set of tasks, and then perform well on a new,
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Meta-learning is an important emerging paradigm in machine learning, aimed at improving data-efficiency and generalization performance across learning tasks. Challenges caused by noisy data has been extensively researched in traditional learning settings. However, its impact in t
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Comparative Analysis of Curriculum Strategies in training Meta-Learning
Curriculum Strategies for Faster Meta-Learning
Meta-Learning is an emerging field where the main challenge is to develop models capable of distilling previous experiences to efficiently learn new tasks. Curriculum Learning, a group of optimization strategies, structures data in a meaningful order which aids learning. However,
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Amidst the rampant spread of misinformation, fact-checking of diverse claims made on the internet has become a pertinent task to mitigate this problem. Manual fact-checking cannot scale up with this demand and is very cumbersome, therefore instead automated fact-checking can be u
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Finding Recourse for Algorithmic Recourse
Actionable Recommendations in Real-World Contexts
The aim of algorithmic recourse (AR) is generally understood to be the provision of "actionable" recommendations to individuals affected by algorithmic decision-making systems in an attempt to present them with the capacity to take actions that would guarantee more desirable outc
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Automated Detection and Correction of Python Code Style Violations
An Empirical Study in Open Source Projects
This thesis investigates the prevalence of Pylint warnings in open-source Python projects and evaluates the effectiveness of an AI-driven tool for automatically fixing these warnings. The study also explores how developers perceive automated code suggestions and seeks to streamli
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Demand responsive transport to replace a fixed-line bus service
A case study in Voorne-Putten Rozenburg
Conventional fixed-line bus services are ineffective and costly in areas of low demand. Bus operators are motivated to scale down their service to reduce costs. Consequently, many rural areas in the Netherlands suffer from diminishing accessibility to jobs, hospitals, and educati
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A 2022 Harvard Business Review report critically examines the readiness of AI for real-world decision-making. The report cited several incidents, like an experimental healthcare chatbot suggesting a mock patient commit suicide in response to their distress or when a self-driving
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What would Jiminy Cricket do?
A pluralist approach in generating and processing morally-aligned text
When making decisions, people are automatically guided by their moral compass. However, AI agents need to be conditioned in order to be steered towards moral behaviour. An environment that can be used to train and test agents is the Jiminy Cricket environment. The Jiminy Cricket
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Transformer models have proven to be effective tools when used for determining the readability of texts. Models based on pre-trained architectures such as BERT, RoBERTa, and BART, as well as ReadNet, a transformer model which is dedicated to readability assessment, have shown som
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Readability plays a vital role in the transfer of knowledge or information. This is especially true for children who are more than anyone gaining new knowledge every day, yet their reading abilities are still in active development. Although readability assessment of children's li
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As AI is progressively incorporated into several spheres of society. This rapid growth has also brought a lot of challenges such as discriminating or skewed results and a lack of accountability. To address these challenges, there is a growing interest in Human-AI teams where AI-a
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Synthetic lethality (SL) is a relationship between two genes, exploited for targeted anti-cancer therapy, whereby functional loss of both genes induces cell death, but the functional loss of either gene alone is non-lethal. Computational prediction of SL gene pairs is sought afte
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Search engines are used to gather and collect information. This interaction sometimes influences the user and changes their attitude towards a topic after such interaction. Prior work has shown that it is a complex endeavour to understand attitude change, as there are many things
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Mind-wandering happens when one's current train of thought, related to a specific task, is interrupted, due to internal disconnected thoughts. This phenomenon is highly subjective, and its detection is really important due to the internal understanding of the human mind that can
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The aim of this research is to discuss if it is possible or feasible enough to detect Mind-wandering of individuals using their hand and body movements from video recordings. The basis for this research is “Mementos”[9] data set, containing over 2000 recordings of people watching
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