P. Pawelczak
64 records found
1
WARio
Efficient code generation for intermittent computing
Intermittently operating embedded computing platforms powered by energy harvesting require software frameworks to protect from errors caused by Write After Read (WAR) dependencies. A powerful method of code protection for systems with non-volatile main memory utilizes compiler an
...
Debugging and testing battery-free intermittently-powered systems is notoriously difficult. This is not only due to the additional complexity of maintaining state through power failures but also due to the lack of proper tools to test and debug these systems. As a solution, we pr
...
We present an architecture for intermittently-powered wireless communication systems that does not require any changes to the official protocol specification. Our core idea is to save the intermediate state of the wireless protocol to non-volatile memory within each connection in
...
Scaling current quantum communication demonstrations to a large-scale quantum network will require not only advancements in quantum hardware capabilities, but also robust control of such devices to bridge the gap in user demand. Moreover, the abstraction of tasks and services off
...
Chiiot
1st workshop on computer human interaction in iot applications
The CHIIoT workshops bring together researchers and practitioners from industrial design, computer science, and electrical engineering working on new challenges in industry and academia. The workshop will provide a platform for participants to review and discuss challenges and op
...
ReproducedPapers.org
Openly Teaching and Structuring Machine Learning Reproducibility
We present ReproducedPapers.org : an open online repository for teaching and structuring machine learning reproducibility. We evaluate doing a reproduction project among students and the added value of an online reproduction repository among AI researchers. We use anonymous self-
...
CHIIoT 2
2nd Workshop on Computer Human Interaction in IoT Applications
The CHIIoT workshop series brings together researchers and practitioners from human-computer interaction (HCI) design, computer science, and electrical engineering working on new challenges in industry and academia. In EICS 2021, This workshop will provide a platform for particip
...
Age of Information (AoI) is a key metric to understand data freshness in Internet of Things (IoT) devices. In this paper we analyse an intermittently—powered IoT sensor-with mixed-memory (volatile and non-volatile) architecture—that uses a Time-Dependent Checkpointing (TDC) schem
...
Battery-powered beacon devices introduce high maintenance costs due to the finite operation time dictated by the fixed capacity of their batteries. To tackle this problem we propose FreeBLE: an indoor beacon system aimed at operating perpetually without batteries. We propose thre
...
Battery-Free Game Boy
Sustainable Interactive Devices
Any future mobile electronic device with which a user interacts (smartphone, hand-held game console) should not pollute our planet. Consequently, designers need to rethink how to build mobile devices with fewer components that negatively impact the environment (by replacing batte
...
Energy-harvesting devices have enabled Internet of Things applications that were impossible before. One core challenge of batteryless sensors that operate intermittently is reliable timekeeping. State-of-the-art low-power real-time clocks suffer from long start-up times (order of
...
Tiny energy harvesting sensors that operate intermittently, without batteries, have become an increasingly appealing way to gather data in hard to reach places at low cost. Frequent power failures make forward progress, data preservation and consistency, and timely operation chal
...
Intermittent computing could be combined with low-powered visible light communication systems to facilitate novel sensor networks. This position paper provides a framework for future research by highlighting synergies between the technologies, and explores how techniques develope
...
We present ENGAGE, the first battery-free, personal mobile gaming device powered by energy harvested from the gamer actions and sunlight. Our design implements a power failure resilient Nintendo Game Boy emulator that can run off-the-shelf classic Game Boy games like Tetris or Su
...
Bfree
Enabling battery-free sensor prototyping with python
Building and programming tiny battery-free energy harvesting embedded computer systems is hard for the average maker because of the lack of tools, hard to comprehend programming models, and frequent power failures. With the high ecologic cost of equipping the next trillion embedd
...
Energy-neutral Internet of Things requires freeing embedded devices from batteries and powering them from ambient energy. Ambient energy is, however, unpredictable and can only power a device intermittently. Therefore, the paradigm of intermittent execution is to save the program
...
We characterize the performance of a backscatter tag-to-tag (T2T) multi-hop network. For this, we developed a discrete component-based backscatter T2T transceiver and a communication protocol suite. The protocol composed of a novel (i) flooding-based link control tailored towards
...
Batteryless sensor nodes compute, sense, and communicate using only energy harvested from the ambient. These devices promise long maintenance free operation in hard to deploy scenarios, making them an attractive alternative to battery-powered wireless sensor networks. However, co
...
Distributed and collaborative computation has never been considered before in networks of batteryless sensors. This can bring many advantages for applications (e.g. longer transmission ranges, lower network costs), however introducing new research challenges. In this paper, we fo
...