A.I. Keller
24 records found
1
Inspiration in Design Heritage
Augmenting Design Heritage Collection Through Tracing Its Inspiration
This project aims to introduce first year Industrial Design Engineering bachelor students to the world of Industrial Design through the creation of an exhibition that centers around the products from the faculty’s Heritage Collection. The exhibition, located at the entrance of th
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Background
This master’s thesis focuses on developing a game that utilizes ChatGPT and the Sciffle Box to guide players in discussing their understanding of corporate values and connecting more deeply with corporate values based on their own human val ...
Agonistic Machine Vision Development
A Tangible Approach to Involving Citizens in the Development Phase of Machine Vision Systems for Scan Cars
As more smart city technologies are being developed, more attention should be directed on how to include citizens to align such technology with public values and facilitate contestability. This involvement can take place during different phases. To ensure the legitimacy of a mach
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In the last few years the smart building market has grown exponentially and is estimated to be worth around 100 billion by the year 2025. The amount of active competitors, combined with the required time and effort to launch a new sensor-based product, makes it difficult to enter
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This graduation project arose from Erasmus MC’s mission to continuously improve the patient experience. The results of the patient monitoring by Erasmus MC showed that an intervention at their ophthalmology outpatient clinic (OOC) could contribute to this objective. The patient s
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Mijn Eigen Hein
Creating space for children to explore, embrace and express their personal death stories
Death is and endlessly interesting and relevant topic. After all, every human will encounter it one way or another. The common denominator among the many cultural and ideological perspectives on death is the cessation of all biological processes of an organism. But beyond that co
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Retail areas in the city
From a place to buy to a place to be
The goal of the project is ‘to make retail areas go from a place to buy to a place to be’. Retail environments have the potential to become a place to be and add value for visitors, the local community and society as a whole. After performing research on various different levels,
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Shadow of the Future
Reflective workshops that acquaint locals and newcomers
The monthly number of non-western immigrants that applied for a status in the Netherlands has been constantly rising from 955 in May 2021 to 3590 in November 2021 (CBS, 2021). During the first period in the AZC, “newcomers” are purposely distanced from Dutch society. This has as
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Trust is a major contributor to a team's performance. Trust needs time to be built. Engaging into an open discussion can shorten the time needed to build trust. The well-being tracking tool support students and coaches in their way of communicating their emotions about the projec
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Accenture Liquid Studio (LS) as a technological innovation consultant company presents their technical capabilities by demo showcases for promoting business opportunities. Demo Theme Park is the collection of all their demo showcases. It locates in LS Utrecht office as a company
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It is all about increasing fairness in the coffee industry. The coffee chain is not fair. This unfairness has been hidden from most of the actors in the coffee chain. The lack of communication is considered to be a vital element of the mentioned injustice. Moyee, a newly born co
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Smartphones and digital devices are ingrained within modern family life. While they provide many benefits they also create a social gap between parents and children. Interests of parents and children often do not align, as parents tend to prefer physical activities, showing a rel
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The Future Retail Experience
Engaging shoppers through experiential retail concepts
The aim of this project was to propose several explorative experiential retail concepts which could strengthen and/or induce the value of the physical retail environment for millennials within developing omnichannel strategies. Additionally, such experiences desirably enhanced th
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Metaphoric Interfaces
A case study for the digitally enabled luxury kitchen
Successful interfaces have often been the result of powerful metaphors. By likening an unfamiliar context to one we are more familiar and experienced with, it becomes relatable and easier to navigate. With its wealth of sensory stimuli, the kitchen space offers enormous opportu
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Nowadays people become busier than ever before. Even though people still have 24 hours in each day, it feels as if no one has “free time” to do anything. Thus, busy people prefer using their limited time to clean the most important area indeed. It is how the idea “dust map” came.
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As the modern world progressing towards digital technologies, there is an increasing need for school students to learn programming skills so that they fit into the labor market now and in the future. Tangible programming toys and block-based languages are popular among younger ch
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Privacy-Driven Interaction Design
Creating Transparent Characters for Smart Objects
As more consumer products and services are getting intelligent and collect data about the user, privacy has become an important topic of debate in society. New rules and legislation are being implemented to safeguard the user’s privacy. In addition, from a technological perspecti
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Time to Relax
Increasing the Passenger Comfort Experience in the Run-up to Flying
To improve the passenger experience at airports, an environment was designed around a relaxing chair. The goal was to create an environment in which passengers feel free to take some time to relax and forget about the aspects that cause them to experience stress or anxiety. The d
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This report contains the research and design outcome of boarding experience design for hyperloop passengers. It is a master graduation project for Industrial Design Engineering at the TU Delft, in collaboration with the Delft hyperloop team, a student team participating in the Sp
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Seeing Schröder
An augmented Reality Experience
The current tour in the Rietveld Schröderhouse is outdated. Augmented reality can be the ideal solution to update the tour. This report looks into the possibilities for adding this.