GB

7 records found

Looking for the soft spot in “The Iron Triangle”

Explorative research into the effect of serious gaming on the level of empathy and the experienced client contractor collaboration of professionals in the construction industry

This master thesis addresses the challenge of project performance in the Civil Engineering (CE) sector, emphasizing the significance of collaboration, communication, and understanding among interdisciplinary project teams. Focusing on the role of empathy in contractor-client coll ...
Climate change is intensifying severe weather and flood hazards, putting riverfront residents at growing risk. Although existing public flood defences like dikes and nature-based solutions offer protection, recent events like those in Limburg in 2021 highlight the need to address ...
Gamification and game-based learning have received wide attention in the past few decades. By blending game design and mechanics into traditional learning environment, they enhance students’ participation, motivation and engagement. Squla is such a gamified learning platform wher ...

Design Validation

A gaming simulation on the effect of 3D visualisation

neering (SE). Nowadays, this approach is more and more instructed by clients in the Netherlands. The switch to Systems Engineering was necessary because of the development of integrated contracts (UAV-GC; Uniform Administrative Conditions for Integrated Contracts) such as Design- ...

Re-thinking the region

Systematic evaluation of residential location choice under disaster risk

In this thesis we present a computational framework, which allows simulating residential location choice. The specific application of the model focuses on representing populations under disaster risk. The aim of the tool is to enable public planning agencies to explore the synthe ...

Improving Massive Courses with Micro Games

The Effect of Small Serious Games on Student Retention in MOOCs

Although the motivational capacity of serious games is well supported in theory, few experimental studies have been conducted so far. This study contributes to this knowledge gap by using a serious game to try and increase the currently low student retention in Massive Open Onlin ...