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D.J. Broekens

5 records found

In this thesis, we focus on developing behaviours for socially interactive agents (SIAs). The context in which the agent is used is a self-regulated learning system for children. We focus on personalising learning objectives and interaction content within an intelligent tutoring ...
Biologically plausible representations have been found to emerge in particular recurrent neural networks when training on path-integration [1, 2]. This report explores factors influencing the occurrence of entorhinal-like representations in recurrent neural networks. Reproducing ...

Real-time Lipreading

Effects of Compression and Frame-rate

Speech recognition systems can be found all around us. From personal assistants in mobile phones and smart speakers to robots, we use speech recognition systems everyday. However, communicating with them can be troublesome in noisy environments because they only use audio signals ...
Personality modeling is important in order to create character variation in
games. Character variation favors replayability and is an important aspect
of game design. The eect of articial personalities through the expression of
emotions is evaluated in this research. ...
The use of social robots increased in the past few years. Current technology, however, lacks in deploying a single robot for different applications without the help of a human being. Current solutions are time-consuming, labour intensive and hard to generalize. Being aware of its ...