M. Skrodzki
23 records found
1
Accelerating hyperbolic t-SNE
Quadtree generalization for the upper half-plane model
Dimensionality reduction is essential for analyzing high-dimensional datasets across various fields. While t-SNE is a popular method for this purpose in Euclidean spaces, recent advancements suggest that hyperbolic spaces can better represent hierarchical structures. However, the
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With the rapid growth in data collection, efficient data processing is critical. Dimensionality reduction methods, like t-distributed stochastic neighbour embedding (t-SNE), compress high-dimensional data into embeddings that preserve the key features of the datasets making data
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Accelerating hyperbolic t-SNE using the Lorentz Hyperboloid
Exploring a different way to speed up hyperbolic t-SNE
This paper investigates a method for accelerating hyperbolic t-SNE — a popular high-dimensional data visualization technique. In particular, it focuses on building a hyperbolic t-SNE variant that uses a different model of hyperbolic space (called the Lorentz Hyperboloid model) fo
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Accelerating hyperbolic t-SNE in the Klein Disk model
Accelerating hyperbolic t-distributed Stochastic Neighbourhood Embedding approximation using a polar quadtree in the Klein Disk model
In this work we aim to implement a variaton of the acceleration of hyperbolic t-SNE done by Skrodzki et. al. [19]. This variation aims to embed the points in the Klein Disk model of hyperbolic space instead of the Poincar ́e Disk model using an altared version of a polar quadtree
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Dimensionality reduction is an important task in high-dimensional data visualisation. Among the popular algorithms for achieving this is t-SNE, which aims to preserve local neighbourhoods in the lower-dimensional embeddings. While t-SNE traditionally works in Euclidean space, emb
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Text Removal Using Wavelet Transform and Morphological Operations
An Approach for the Removal of Text and Ink Artifacts from Historical Watermark Images
Watermarks have an essential role in identifying the origins and age of specific documents. However, this is often a laborious process. One of the main issues in automatic watermark segmentation is the presence of text that obstructs it, making it difficult to properly reconstruc
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Automated Processing of scanned historic watermarks
A Comparison of Feature Extraction Techniques for Binarized Content-Based Image Retrieval
Feature extraction techniques for content-based image retrieval are explored, focusing on black-and-white images in the context of historical watermarks. Orthogonal moments and texture features are found to be most applicable. Seven methods are evaluated: four different orthogona
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Pre-Trained Models on Scanned Historic Watermarks
A Comparative Analysis Exploring Pre-Trained Models on Scanned Historic Watermarks
This paper tackles the problem of evaluating the task of finding similar scanned historical watermarks - small images embedded in historical paper that have been digitized to be processed on a computer - using pre-trained neural networks. This research aims to identify an efficie
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Curve Reconstruction and Approximation in Binarised Scanned Historic Watermark Images
A Study of Techniques Aiding Binarisation for an Automated Watermark Similarity-matching Pipeline
A curve is a continuously bending line with no angles that can be found anywhere in the real world, forming shapes and outlines. They are also the building blocks of historic watermarks, imprinted images on paper that may be used to identify its manufacturers. Their shapes consis
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Binarization of Historical Watermarks
A Review of Thresholding Techniques Applied to Historical Watermark Images
A watermark image is a scan of a historical paper document that contains a watermark, which is a motif embedded in the paper that provides valuable information on the origins of a document. Developing tools to automatically identify watermarks can make this information more acces
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Navigation is a core aspect of exploring virtual environments. To assist players, a mini-map is a commonly used navigational tool. Navigation in an unknown space can be difficult. This difficulty is only increased when a player finds themselves in a non-Euclidean space. This pape
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Virtual Reality allows for the ultimate immersion in environments not naturally encountered. Still, hyperbolic environments are extremely difficult to get used to. This paper explores whether immersion in virtual hyperbolic environments can be enhanced by introducing a procedural
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Simulating non-Euclidean geometry in virtual reality is of interest to a wide variety of fields of research. However it is still quite a challenge. Various methods are already known, but they vary greatly in performance and applicability. This paper compares some methods of rende
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It is possible to use a different representation of space in a Virtual Reality (VR) game, instead of using the euclidean representation we are used to. The reason why that is interesting is that it opens up the possibility of traversing infinitely far in the virtual space while b
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Non-Euclidean spaces are spaces that do not satisfy all of Euclid’s postulates. An example of such a space is hyperbolic space. In this paper, a method is discussed to draw a tessellation of hyperbolic space in a manner that fits with the virtual reality game "Holonomy", a game w
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A cellular automaton for simulating territories is presented. In it, cells have a certain amount of markings of two different groups. The amount of markings for each group gets higher based on the amounts of that group in neighboring cells and the amount of markings of the opposi
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This research paper proposes a discrete agent-based model to simulate territorial development among micro-organisms. The model involves two species that interact through marker signals left behind by agents as they move through a three-dimensional lattice. The study builds on pre
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In 1952, Alan M. Turing presented a reaction-diffusion model that described formation of skin patterns. The patterns he predicted have later been found in various natural phenomena, such as in skins of fish or even in vegetation around termite hills. His patterns have even been t
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Watermarks are historical motifs present in the texture of paper that are commonly used to identify the paper manufacturers. They only become visible when viewed under certain light conditions. Under ideal circumstances, researchers may use watermarks to determine a historical do
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Implementation and Evaluation of an Order Parameter for the Reaction-Diffusion Model in a Cellular Automaton
How does an order parameter perform on a Reaction-Diffusion model implemented in a Cellular Automata?
This paper describes the process and evaluation methods by which we adapted a Reaction-Diffusion model and an order parameter to monitor its segregation state in a 2D Cellular Automaton model. The model simulates Turing pattern formations, whose behavior will be studied by an ord
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