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M. Skrodzki

12 records found

Holonomy

A Virtual Environment based on Hyperbolic Space

Holonomy is a virtual environment based on the mathematical concept of hyperbolic geometry. Unlike other environments, Holonomy allows users to seamlessly explore an infinite hyperbolic space by physically walking. They use their body as the controller, eliminating the need for t ...
The need to understand the structure of hierarchical or high-dimensional data is present in a variety of fields. Hyperbolic spaces have proven to be an important tool for embedding computations and analysis tasks as their non-linear nature lends itself well to tree or graph data. ...

Chip-Firing Revisited

A Peek into the Third Dimension

Chip-firing was first introduced as a probabilistic game. Subsequently, it was generalized to arbitrary graph configurations and investigated mostly with regard to two-dimensional quad-grid layouts. In this paper, we lift chip-firing to the third dimension. Aside from the arising ...
Recent years saw a rapid increase in conference formats that take place either fully online or in a hybrid fashion with some people on-site and others online. While these formats brought new challenges, they also opened up new opportunities. In the present article, we first outli ...
During a surface acquisition process using 3D scanners, noise is inevitable and an important step in geometry processing is to remove these noise components from these surfaces (given as point set or triangulated mesh). The noise removal process (denoising) can be performed by fi ...
A core assumption often heard in public health discourse is that increasing trust in national political leaders is essential for securing public health compliance during crises such as the COVID-19 pandemic (2019–ongoing). However, studies of national government trust are typical ...
Various computer simulations regarding, e.g. the weather or structural mechanics, solve complex problems on a two-dimensional domain. They mostly do so by splitting the input domain into a finite set of smaller and simpler elements on which the simulation can be run fast and effi ...
In this paper, we define and evaluate a weighting scheme for neighborhoods in point sets. Our weighting takes the shape of the geometry, i.e., the normal information, into account. This causes the obtained neighborhoods to be more reliable in the sense that connectivity also depe ...
In this paper, we are interested in classifying the different arising (topological) structures of three-dimensional Turing-like patterns. By providing examples for the different structures, we confirm a conjecture regarding these structures within the setup of three-dimensional T ...
In this paper, we are interested in classifying the different arising (topological) structures of three-dimensional Turing-like patterns. By providing examples for the different structures, we confirm a conjecture regarding these structures within the setup of three-dimensional T ...
The approximation of a golden logarithmic spiral by quarter circles is well known. Starting from this, we show that any logarithmic spiral can be approximated by quarter circles in a similar way. Using our construction on a rectangle with aspect ratio √휙 and performing a coordina ...