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M.A. Gielen

33 records found

Visibility among brussen

ByBrus backpack, by and for brussen

This research project created a tool designed to empower "brussen", the siblings of children with special needs, aged 7 to 12 to improve their visibility and recognition among their peers through play. Often overlooked within their families due to the primary focus on their sibli ...

Treasured Moments

Design of a Tool to support Children in Coping with Personal Loss

This project addresses a critical need in palliative care by developing a product that supports children in coping with the loss of a parent. Specifically targeting families with young children, it seeks to provide emotional support during the challenging times of a parent's seri ...
Visits to the pediatric outpatient clinic are often accompanied by stress and anxiety, not only in the child but also within the parents. Within current trends in healthcare, parents are becoming more and more involved in the treatment of their child. The Hospital Hero Foundation ...
Strong intergenerational relationships can provide emotional support and stability for both grandparents and grandchildren. Technology tools have been proven to be beneficial in connecting grandchildren and grandparents. Prior work mainly examined how to use technology to connect ...

De Voelvlek

Stimulating inclusivity through parental contact

Children with disabilities (CwD) experience many barriers decreasing their quality of life and hindering their development. Child therapists support CwD and parents of children with disabilities (PCwD) to participate in daily activities. However, the child therapists indicated to ...

Small Contact

Breaking social-emotional barriers for children with disabilities for inclusive outdoor play

This graduation project explores the social-emotional context of inclusive outdoor play. The objective is to enhance participation in outdoor play for children with disabilities by focusing on inclusion. To achieve inclusion in play, the needs of all users in an outdoor play area ...

Easing the wall

A workshop to support the identity development of bicultural children

This project focuses on supporting bicultural children, ages 9-12, in navigating the early stages of cultural identity development. The goal is to help them preserve cultural pride and ease the experience of the "first wall," a critical phase where children begin to question thei ...
Outdoor play among children of the new generations is shifting, and not necessarily for the better. A considerable number of kids are missing out on spending their free time outdoors, and those who do engage often lack diversity. For instance, in the Netherlands, only about one-t ...

Brainwise with the Self-portrait app

Providing child patients with a meaningful translation of their test-results

This report delves into the challenging process of translating complex tests from the Child Brain Lab into a design that is both accessible and engaging for children. The Child Brain Lab, part of the Erasmus MC Sophia Children’s Hospital, conducts research on brain development to ...

Empower young experts

Co-designing a peer-sharing tool for Child Brain Lab participants

The Child Brain Lab (CBL), a part of the Paediatric Brain Centre at Sophia Children’s Hospital within the Erasmus Medical Centre, is a scientific research and testing facility dedicated to children with brain conditions (CB). These children frequently experience isolation and lac ...

Geotricity

An interactive installation to playfully foster awareness around renewable energy at the Green Kids' Museum Kenya

This project is in collaboration with the Green Kids’ Museum Kenya, which will be the first interactive children museum in East Africa. The museum will become a place for children of age 6 to 14 to learn, inspire and explore, with sustainability at its core.

The purpo ...
This report describes the process of designing a shared family experience for Kunstmuseum Den Haag that encourages visitors to explore and discuss the personal art experience together.

Kunstmuseum Den Haag is an art museum with a large variation of art pieces. They would ...

PREQUEL

A tangible storytelling tool for building a family culture

This report describes the development of the tool PREQUEL, a tangible storytelling tool to build a family culture. The tool is intended to support meaningful conversations between two parents. Through conversation and storytelling, the tool encourages them to explore the world of ...
Yearly, roughly 350.000 child hospitalizations take place in the Netherlands and 27% of Dutch children had a chronic disease in 2019, varying from frequently occurring diagnoses like asthma to rare and progressive diseases. However, the life expectancy for children who suffer fro ...

Playful learning through designing toys

Developing a design education toolkit for a non-profit organisation in rural Kenya

Sustainable Rural Initiatives (SRI) is a non-profit organisation in Okana, a rural community in West Kenya. SRI provides the community members of Okana with opportunities to develop practical skills such as carpentry and tailoring. SRI also works with international partners with ...
Project goal

The goal of this project is to design an immersive interactive experience inside an electric truck for Museon for pop-up locations at schools aimed at preteenagers to inspire, activate, and make them care about nature and sustainability. The experience shoul ...
The aim of this thesis was to design an ‘Episode Builder’ toolkit which facilitates filmmakers to easily create a wide variety of episodes that all contain at least one educational response moment for 1.5-3-years-olds while meeting parents’ concerns. Additionally, four different ...

Empowering young change-makers

A tool that enables children activation in their community through a child-led approach

Children's participation in society is still limited without the establishment of appropriate areas, and the possibility to access the spheres of urban activism, children risks to remain invisible citizens. While children don't get the chance to unleash their creative talents in ...
This project focuses on designing a new EEG experience for children visiting the Child Brain Lab at the Sophia Children’s Hospital. The Child Brain Lab will be a new space to do pediatric research for different neurological and psychological disorders. In this space there will be ...
This report describes my graduation report for the Master Design for Interaction, part of Industrial Design Engineering at the technical University Delft. The project is in collaboration with both the Play Well Lab and the SWKGroep.

The SWKGroep asked for a child partic ...