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8 records found

Exploring the Developer Drive

A Case Study on the Motivation of Individual Developers in Diverse Actors to Start and Continue Participation in a PaaS SECO Through the Lens of Self-Determination Theory

This thesis explores the motivation of developers to initiate and sustain participation in a Platform-as-a-Service Software Ecosystem (PaaS SECO). PaaS, integral to SECOs, is gaining prominence for its cost advantages and scalability. The study focuses on understanding what drive ...

Talk That Talk

The Evaluation and Redesign of a Persuasive Game for Tackling Sexual Violence Among Students in Dutch Universities

Background. Dutch universities struggle to find effective evidence-based intervention tools to reduce the high prevalence of sexual violence among their students. Reducing sexual violence means a safer student climate and thus better inclusion of women and more diversity in hig ...
Maritime logistics is important for the international volume of trade. Ports are critical in cargo transhipment and provide services to vessels like traffic management, piloting, towage and mooring, which together are called the Nautical Chain since these services are dependent o ...

Transparent Decision Support in ever-changing healthcare contexts

Designing an architecture of a transparent and dynamic Clinical Decision Support System grounded in Discrete Choice Modeling

Every day physicians make choices on clinical treatment that directly influence patients’ well-being. To deal with these critical decisions and avoid treatment errors and costs, physicians show a growing interest in Clinical Decision Support Systems (IDSS). Current CDSSs, however ...
Research into the bidirectional relationships between travel behaviour, attitude and risk perception during the COVID-19 pandemic. Using travel data obtained by the NS Panel, a cross-lagged panel model is constructed to analyse the causation in the three predictors for car and tr ...

Fabula rasa

Gamifying a storytelling platform to enhance proactive science communication from TU Delft researchers

This research project proposes a theoretical gamified design of a storytelling platform to engage TU Delft researchers into proactive submission of story ideas to co-create online storytelling for wide audiences. While universities have focused on improving communication with the ...
The global population is ageing at a rapid pace, accordingly many countries implement ageing in place policies to prevent unmanageable growth of costs of institutionalised care settings. Like many other countries, the Dutch government also shifted towards ageing in place policies ...

Improving the Design of Persuasive Games for Complex Systems

Effectiveness of the Design Principles Praise,Suggestion, and Comparison as perceived byIndividualists and Collectivists

Persuasive games for complex systems have subtle messages they want to convince stakeholders of the complex system of in question of in order to help them solve certain problems. However, there currently is little known about the persuasive game design principles used in those ga ...