AS
Albrecht Schmidt
11 records found
1
Humans have an ingenious ability to shape the environment we live in.Twenty thousand years ago, this started with simple shelters and has now advanced to manipulation on a planetary scale. Human abilities are tightly linked to the tools and technologies we have at hand. Nearly no
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Mutual understanding via sharing and interpreting inner states is socially rewarding. Prior research shows that people find Brain-Computer Interfaces (BCIs) a suitable tool to implicitly communicate their cognitive states. In this paper, we conduct an online survey (N=43) to iden
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NotiModes
An investigation of notification delay modes and their effects on smartphone users
Despite the extensive analysis of the consequences of interruptions caused by smartphone notifications, research on the effects on users has so far been sparse. Therefore, in this work we (1) explore concepts on preventing interruptions elicited by notification delay in a focus g
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Reading foreign language texts is a frequently used strategy for language learning. Visual text augmentation methods further support the learning experience, e.g., by annotating vocabulary or grammar. Common approaches are integrated dictionaries or static grammar highlights. Thi
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Ubiquitous technologies change the way we learn new languages. They provide easy access to multilingual media content within everyday scenarios to enhance language skills or improve vocabulary. The detection of learners’ vocabulary deficiencies is an integral part of effective la
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Novel ubiquitous computing systems and applications which inevitably requires prototyping physical components are explored. Smart-Its are hardware and software components that augment physical objects with embedded processing and interaction to address the need. Smart-Its address
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The development of Smart-Its for building smart environments is discussed. Smart-Its are small, self-contained, stick-on computers that attach to everyday objects. These augmented objects become soft media, enabling dynamic digital relationships with users and each other. A Smart
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In this paper we describe the design and architecture of an adaptive proactive environment in which information, which reflects the communal interests of current inhabitants, is proactively displayed on large-scale public displays. Adaptation is achieved through implicit communic
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This paper presents a low-cost and practical approach to achieve basic input using a tactile cube-shaped object, augmented with a set of sensors, processor, batteries and wireless communication. The algorithm we propose combines a finite state machine model incorporating prior kn
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The situations in which human-computer interaction takes place are increasingly varied, as computers become highly portable and embedded in everyday environments. Research reported from different communities (Wearable Computing, Mobile Computing, HCI, CSCW, Augmented Reality) ind
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