HG

Hans Gellersen

12 records found

Look together

Using gaze for assisting co-located collaborative search

Gaze information provides indication of users focus which complements remote collaboration tasks, as distant users can see their partner’s focus. In this paper, we apply gaze for co-located collaboration, where users’ gaze locations are presented on the same display, to help coll ...
The RELATE interaction model is designed to support spontaneous interaction of mobile users with devices and services in their environment. The model is based on spatial references that capture the spatial relationship of a user's device with other co-located devices. Spatial ref ...
In this paper we present a new approach for cooperation between mobile smart objects and projector-camera systems to enable augmentation of the surface of objects with interactive projected displays. We investigate how a smart object's capability for self description and sensing ...
If a mobile computing device knows how it is positioned and oriented in relation to other devices nearby, then it can provide enhanced support for multi-device and multi-user interactions. Existing systems that provide position information to mobile computers are reliant on exter ...
Location information can be used to enhance interaction with mobile devices. While many location systems require instrumentation of the environment, we present a system that allows devices to measure their spatial relations in a true peer-to-peer fashion. The system is based on c ...
Novel ubiquitous computing systems and applications which inevitably requires prototyping physical components are explored. Smart-Its are hardware and software components that augment physical objects with embedded processing and interaction to address the need. Smart-Its address ...
The development of Smart-Its for building smart environments is discussed. Smart-Its are small, self-contained, stick-on computers that attach to everyday objects. These augmented objects become soft media, enabling dynamic digital relationships with users and each other. A Smart ...

Cooperative artefacts

Assessing real world situations with embedded technology

Ubiquitous computing is giving rise to applications that interact very closely with activity in the real world, usually involving instrumentation of environments. In contrast, we propose Cooperative Artefacts that are able to cooperatively assess their situation in the world, wit ...
Ambient intelligent applications require applications to recognise user activity calmly in the background, typically by instrumentation of environments. In contrast, we propose the concept of Cooperative Artefacts (CAs) to instrument single artefacts that cooperate with each othe ...
In this paper we describe the design and architecture of an adaptive proactive environment in which information, which reflects the communal interests of current inhabitants, is proactively displayed on large-scale public displays. Adaptation is achieved through implicit communic ...
This paper presents a low-cost and practical approach to achieve basic input using a tactile cube-shaped object, augmented with a set of sensors, processor, batteries and wireless communication. The algorithm we propose combines a finite state machine model incorporating prior kn ...
The combination of personal mobile devices and mobile ad hoc networks for mobile collaboration was discussed. The possible application scenarios include informal social interactions in public places, opportunistic meetings in office settings and educational multi-user application ...