CT
Claire Tomlin
7 records found
1
In multi-agent dynamic games, the Nash equilibrium state trajectory of each agent is determined by its cost function and the information pattern of the game. However, the cost and trajectory of each agent may be unavailable to the other agents. Prior work on using partial observa
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Scenario-Game ADMM
A Parallelized Scenario-Based Solver for Stochastic Noncooperative Games
Decision-making in multi-player games can be extremely challenging, particularly under uncertainty. In this work, we propose a new sample-based approximation to a class of stochastic, general-sum, pure Nash games, where each player has an expected-value objective and a set of cha
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Robots deployed to the real world must be able to interact with other agents in their environment. Dynamic game theory provides a powerful mathematical framework for modeling scenarios in which agents have individual objectives and interactions evolve over time. However, a key li
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Real-time data-driven optimization and control problems over networks, such as in traffic or energy systems, may require sensitive information of participating agents to calculate solutions and decision variables. Adversaries with access to coordination signals may potentially de
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In this paper some local stability results for an autonomous Long Short-Term Memory neural network model with respect to the origin are provided. In particular, it is shown through linearization that the local asymptotic stability conditions with respect to the origin only depend
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