RB

51 records found

Authored

Escape the Smart City is a critical pervasive game that uses an escape room format to help players develop an understanding of the implications of urban surveillance technologies. Set in downtown Amsterdam, players work together as a team of hackers to stop the mass deployment ...

In recent years responsible innovation has gained significant traction and can be seen to adorn a myriad of research platforms, education programs, and policy frameworks. In this workshop, we invite HCI researchers to discuss the relations between the CHI community and respons ...

Robot Citizenship

A Design Perspective

This paper suggests robot citizenship as a design perspective for attending to the sociality of human robot interactions (HRI) in the near future. First, we review current positions regarding robot citizenship, which we summarise as: human analogy, nonhuman analogy and socio-rela ...

Selling Smartness

Corporate Narratives and the Smart City as a Sociotechnical Imaginary

This article argues for engaging with the smart city as a sociotechnical imaginary. By conducting a close reading of primary source material produced by the companies IBM and Cisco over a decade of work on smart urbanism, we argue that the smart city imaginary is premised in a pa ...
Interactive Media for Sustainability presents a conceptually rich, critical account of the design and use of interactive technologies to engage the public with sustainability. Treating interactive technologies as forms of mediation, the book argues that these technologies advance ...

A Spectrum of Possibilities

A Catalog of Tools for Urban Citizenship in the Not-So-Far Future

In this forum we highlight innovative thought, design, and research in the area of interaction design and sustainability, illustrating the diversity of approaches across HCI communities.@en

Interaction design for sustainability futures

Towards worldmaking interactions

The imaginary worlds of sustainability

Observations from an interactive art installation

We report on preliminary results from a public engagement project based on a procedural approach to sustainability. The project centered on an interactive art installation that comprised a live actor, an immersive soundscape featuring a handful of different characters, an inte ...

Contributed

There is a more than ever need to be critical of the present and imagine future possibilities. Several critical approaches to design place its efforts in creating artefacts for critical reflection. As part of the spectrum, speculative design is an approach that, through speculati ...

Urban Foraging and Commoning

How can commoning support the practice of urban foraging?

This design project investigates how commoning can support the practice of urban foraging, resulting in a framework that describes the social characteristics of commoning and the abilities and opportunities for urban foraging. The framework led to a design showcase, called Get To ...

Evoking Imagination

Exploring the role of imagination in the perception of objects

The research in this thesis is done to discover what elements play a role in evoking imagination.
A framework is constituted with the elements familiarity and instructions that are believed to play a role in evoking imagination. The elements are discussed through a literature ...

Escape the Smart City

Critical pervasive game to question the AI-surveillance infrastructure in the smart city

Escape the Smart City is a critical pervasive game for creating awareness about the implications of AI-surveillance technology in the smart city. It responds to growing concerns over the mass deployment of surveillance cameras that are enhanced with artificial intelligence (AI) w ...
After it’s invention in 1886, the car has left us with amazing opportunities and progress. But it has become very clear that today’s degree of car use is not sustainable in terms of land and energy use and emissions. Big developments are about to shake up the automotive world, bu ...

Experiencing the City

Towards a more pigeon inclusive Smart City

This graduation thesis critically reflects on the Smart City. It critiques certain values embedded in the technology used to source and analyse data, and manage the city, when it comes to the world of human experience. The theoretical critique is eventually expressed in a critica ...
Fastest growing wine market “Chinese wine market has been growing steadily between 2008-2012, by a constant growth rate of 137%” (Wang, 2018). The importation of wine is expected to grow from 2 million cases in 2007 to 50 million cases in 2017. The potential market is estimated a ...

Design for social cohesion

Design to reduce polarization - A design intervention to increase social cohesion

This country will be hugely polarized by 2050, if we do not act. The focus of the public debate is shifting towards differences between groups and people. Politicians exploit popular sentiment for their own success, they polarize in an attempt to give every group a voice. If we k ...

Diastole Systole

Designing a gamified online health ckeck platform, that persuades users to improve their lifestyle with tailor made challenges and humorous characters

This project is originated from a starting business relationship between &ranj and NIPED, under the management of &Samhoud. In this project &ranj is in the task of gamifying the Persoonlijke Gezondheidscheck (PGC), an online health check platform designed by NIPED, to ...