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75 records found

Collaborative research projects are great opportunities for the involved design professionals to learn. Many design professionals join in such collaborations to contribute with their existing professional expertise, but also to further develop and extend that expertise. However, ...
Designers are increasingly collaborating with various stakeholders to address complex societal challenges. These challenges often require a codesign approach, where different actors with diverse perspectives and experiences unite to explore innovative avenues for change. Such col ...

Different flags over shared terrain

Making sense of ‘design labels’

Design students, professionals, and academics often use design labels, such as social design, co-design, and sustainable design, to position or explain their work. We argue that the labels are insufficient for a clear and nuanced approach to describing design practices, and sugge ...
In Research through Design, design actions contribute to the method of research, to the way knowledge is developed. This brings out several tensions and confusions between what research and design are, what they produce, how the two are done together, and how the results can be s ...

Let’s step into each other’s worlds

Designing for local transformation processes

In our densely-populated cities, fostering harmony between differing communities is an increasingly difficult art, and one in which design can provide positive contributions. This paper describes a design project which aimed to decrease tensions between youth and residents in a c ...

Design Labels

The Words that Divide & Unite Us

"This paper explores the limitations and functions of design labels, such as social design, codesign, and sustainable design. It argues for a clearer and more nuanced approach to describing design practices. The authors collected over seventy of such labels and categorized them i ...
This chapter focuses on explorative research using research through design, because in these we have seen the strength of doing design as a part of doing research. It looks at one guided by a research prototype. The chapter outlines how both prototypes and frameworks can help gui ...

Empathy building through Virtual Reality filmmaking in social innovation

Decreasing tensions between socially opposed citizens1

In our densely-populated cities, living together in harmony between different groups of people becomes an increasingly difficult art, and one in which design can provide positive contributions. This paper describes a design project which aimed to decrease tensions between youth a ...

Using Empathy-Centric Design in Industry

Reflections from the UX Researcher, the Client, and the Method Expert

Empathic design provides tools and frameworks supporting designers to understand users’ experiences with products or services. However, how does one hand over this empathic understanding of users to other internal stakeholders shaping the service experience? In this contribution, ...
Purpose:
The increasing complexity of civil engineering projects necessitates focusing on new competencies of project participants. Based on the research on team performance and design processes that are more closely linked to the relevance of the project context, it is hypot ...
Academic design research has developed a rich collection of knowledge and tools, but often the results fail to land in design practice. We conducted an interview series with experienced design professionals to study how the knowledge that they derived from research projects was o ...

What makes design research more useful for design professionals?

An exploration of the research-practice gap

Academic design research has developed a rich collection of knowledge and tools, but often the results fail to land in design practice. We conducted an interview series with experienced design professionals to study how the knowledge that they derived from research projects was o ...
Knowledge from academic design research projects does not always help design professionals to actually strengthen their work. Based on a multi-case study, this paper describes how researchers view the impact of their design research projects on design practice and what they do to ...
Designers play an important role in service transformation and the development of product-service systems by applying co-creation methods. This paper presents a case of how we applied co-creation in practice and the impact this has had on developing a circular product-service sys ...
In co-design, solutions are generated to serve people’s needs, short term and/or long term, through their involvement in parts of the design process. Methods like contextmapping and explorative prototyping serve these participatory processes. They help designers to step into the ...
Existing residential housing has to become more sustainable to meet global CO2 reduction goals. Zero energy home refurbishment is one approach to achieve this. Rather than the currently common behaviour change approach, this study investigates residents’ experiences and practices ...

The art of Handing Over

Improving the Patient Handovers at the Intensive Care Unit by a Human-Centred Design Approach

This study aimed to enhance the patient handovers within the Intensive Care Unit (ICU) by design, based on experienced qualities and pain points by the ICU team, existing of doctors and nurses. At the ICU, care is delivered by multidisciplinary healthcare teams who strongly rely ...
The role of service deliverables in the early phases of service development has been studied both in academia and practice. We lack knowledge on the impact of service deliverables for the later phases of the service development process in which service designers are usually not e ...
Design research aims to construct knowledge that is useful for designers and non-designers in the processes of designing for various types of challenges: from making products to solving complex social problems. Designers and non-designers seek information and inspiration for thei ...
In Research through Design knowledge is generated, but not always captured and shared effectively. When working in a multidisciplinary team of, e.g. designers, design researchers, academic researchers and domain practitioners confusion about roles, processes, and results easily o ...