Giulia Wally Scurati
6 records found
1
Authored
Designing virtual environments for attitudes and behavioral change in plastic consumption
A comparison between concrete and numerical information
Starting from the pro-environmental potential of virtual reality (VR), the aim was to understand how different statistical information formats can enhance VR persuasive potential for plastic consumption, recycling and waste. Naturalistic, immersive virtual reality environments ...
The use of collaborative robots in the manufacturing industry has widely spread in the last decade. In order to be efficient, the human-robot collaboration needs to be properly designed by also taking into account the operator’s psychophysiological reactions. Virtual Reality c ...
Effects of Coloured Ambient Light on Perceived Temperature for Energy Efficiency
A Preliminary Study in Virtual Reality
Multisensory nudging
A design intervention for sustainable hand-washing behavior in public space
AIM
An interactive ashtray to support behavior change through gamification
Littering is a highly diffused anti-environmental and anti-social behavior, especially among young people. Furthermore, cigarette butts are one of the most littered items and are responsible for both severe environmental damages and high clean up expenses. The aim of this proj ...