JG

Joy Goodman-Deane

31 records found

The Inclusive Design Wheel (IDW) is an established inclusive con-cept design process, emphasizing iteration and early-stage evaluation. However, a structured evaluation of its effectiveness in practice has not been previously conducted. This paper describes how the IDW process wa ...

Understanding Real People

Going Beyond Single Severe Capability Loss

Some approaches to representing the diverse range of capabilities within the population focus on representing those with severe losses in a sin-gle capability, such as vision or mobility. This approach follows the simplistic view that people are either able-bodied, or have a sing ...
Insufficient design often causes challenges to users on a cognitive level, hindering them from interacting with products smoothly. There is a lack of effective design tools and supporting materials that can help designers to understand human cognition and how it affects the way t ...
This paper presents an analysis of user capability data using Topological Data Analysis (TDA) (unsupervised machine learning) to extract insight. The aim was to explore the global shape and sub-groupings (clusters of profiles) of people using data collected from the Cambridge Bet ...
Personas are widely used in design, and have recently spread to other fields such as policy-making and healthcare, where they help to convey the complexities of an ageing population. Policies and healthcare systems should rely on quantitative data to ensure the best impact on soc ...
There are compelling reasons to improve usability and make designs more inclusive, but it can be a challenge to implement these changes in a corporate environment. This paper presents some ways to address this in practice based on over 15 years experience of inclusive design work ...

Visual capabilities

What do graphic designers want to see?

Capability loss simulation has great potential to improve the inclusivity of designs, through helping designers to understand the needs of people with reduced capabilities. However, its uptake in the design industry has been low, particularly in graphic design. This may be partly ...
To design accessibly, designers need good, relevant population data on visual abilities. However, currently available data often focuses on clinical vision measures that are not entirely relevant to everyday product use. This paper presents data from a pilot survey of 362 partici ...
Previous studies have shown a relationship between the use of communications technology and well-being, particularly mediated through its effect on personal relationships. However, there is some debate over whether this effect is positive or negative. The present study explored t ...
The user experience can be greatly affected by the demands made by packaging on users' capabilities such as vision and dexterity. Packaging with features that are hard to see, manipulate, or understand can result in difficulty, frustration, or even outright exclusion. This partic ...

Visual accessibility in graphic design

A client-designer communication failure

It is essential that graphic design is visually clear and accessible. However, evidence suggests that a lack of consideration is given to visual accessibility in print-based graphic design. Furthermore, effective client-designer communication is a vital component in this. This pa ...
With an ageing population, Inclusive Design is increasing in importance. However, misconceptions surrounding its practice may be limiting its uptake in industry. The visual accessibility of a product is a key aspect of Inclusive Design, and is particularly important in the graphi ...
Capability loss simulators give designers a brief experience of some of the functional effects of capability loss, thus helping them to understand capability loss better. Wearable simulators, such as vision simulator glasses, can also be worn while using products and prototypes t ...
Inclusive design has unique challenges because it aims to improve usability for a wide range of users. This typically includes people with lower levels of ability, as well as mainstream users. This paper examines the effectiveness of two methods that are used in inclusive design: ...
There is a low uptake of inclusive design tools in industry, partly due to a poor fit between design tools and the thought and work processes of designers. Simulating visual capability losses is a technique with great potential in helping designers improve inclusivity and accessi ...
Designers often assume that their users will have some digital technological prior experience. We examined these levels of prior experience by surveying frequency and ease of technology use with a range of technology products. 362 people participated as part of a UK nationwide la ...

Simulating vision loss

What levels of impairment are actually represented?

Capability loss simulators give designers a brief experience of some of the functional effects of capability loss. They are an effective method of helping people to understand the impact of capability loss on product use. However, it is also important that designers know what lev ...
To develop inclusive design materials that are well suited to design practice and thus more likely to be adopted, a better understanding of this practice is needed. A triangulated study was thus conducted, including observations of case studies, interviews with designers and a li ...
In order to develop more inclusive products and services, designers need a means of assessing the inclusivity of existing products and new concepts. Following previous research on the development of scales for inclusive design at University of Cambridge, Engineering Design Centre ...