GA
G.M. Allen
12 records found
1
DECI
A Tutorial on Designing Effective Conversational Interfaces
Conversational User Interfaces (CUIs) have been argued to have advantages over traditional GUIs due to having a more human-like interaction. The growing popularity of conversational agents has enabled humans to interact with machines more naturally. There is an increasing familia
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What You Show is What You Get!
Gestures for Microtask Crowdsourcing
Crowdsourcing is a valuable tool to gather human input which enables the development of reliable artificial intelligence systems. Microtask platforms like Prolific and Amazon's Mechanical Turk have flourished by creating environments where crowd workers can provide such human inp
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Time constraints are commonplace in our daily lives. While literature in recent years from the Information Retrieval (IR) community has increased our understanding of the effects of time constraints on search, practical effects on search outcomes have rarely been evaluated. Littl
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We introduce a re-ranking model that augments the functionality of standard search engines to aid classroom search activities for children (ages 6–11). This model extends the known listwise learning-to-rank framework by balancing risk and reward. Doing so enables the model to pri
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Human input is pivotal in building reliable and robust artificial intelligence systems. By providing a means to gather diverse, high-quality, representative, and cost-effective human in put on demand, micro task crowdsourcing marketplace shave thrived. Despite the unmistakable be
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Supercalifragilisticexpialidocious
Why Using the “Right” Readability Formula in Children’s Web Search Matters
Readability is a core component of information retrieval (IR) tools as the complexity of a resource directly affects its relevance: a resource is only of use if the user can comprehend it. Even so, the link between readability and IR is often overlooked. As a step towards advanci
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Baby shark to Barracuda
Analyzing children's music listening behavior
Music is an important part of childhood development, with online music listening platforms being a significant channel by which children consume music. Children's offline music listening behavior has been heavily researched, yet relatively few studies explore how their behavior m
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BiGBERT
Classifying Educational Web Resources for Kindergarten-12th Grades
In this paper, we present BiGBERT, a deep learning model that simultaneously examines URLs and snippets from web resources to determine their alignment with children’s educational standards. Preliminary results inferred from ablation studies and comparison with baselines and stat
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Past and current research has typically focused on ensuring that search technology for the classroom serves children. In this paper, we argue for the need to broaden the research focus to include teachers and how search technology can aid them. In particular, we share how furnish
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We present pathways of investigation regarding conversational user interfaces (CUIs) for children in the classroom. We highlight anticipated challenges to be addressed in order to advance knowledge on CUIs for children. Further, we discuss preliminary ideas on strategies for eval
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Engage!
Co-designing Search Engine Result Pages to Foster Interactions
In this paper, we take a step towards understanding how to design search engine results pages (SERP) that encourage children's engagement as they seek for online resources. For this, we conducted a participatory design session to enable us to elicit children's preferences and det
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"don't Judge a Book by its Cover"
Exploring Book Traits Children Favor
We present the preliminary exploration we conducted to identify traits that can influence children's preferences in books. Findings offer insights for the design of recommender algorithms that would look beyond patterns inferred from traditional user-system interactions (e.g., ra
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