A. Schut
19 records found
1
Authored
“But, it’s just a really good idea!”
Investigating the guidance of design feedback processes to mitigate pupils' fixation and stimulate their creative thinking
Your turn for the teacher
Guidebook to develop real-life design lessons for use with 8 - 14 years old pupils
Zenna in het ziekenhuis
Leshandleiding : een ontwerpproject over je prettiger voelen in het ziekenhuis
Gymmen in de toekomst
Leshandleiding
Towards constructive design feedback dialogues
Guiding peer and client feedback to stimulate children’s creative thinking
Design feedback is an essential pedagogical tool that can help young novice designers navigate divergent and convergent paths while designing. However, design feedback is often met with resistance, which counteracts its potential to help novice designers evaluate their design ...
Your turn voor de leerkracht
Handleiding : maak real-life ontwerplessen voor leerlingen van 9 tot 14 jaar
Ontwerp een buitenles
Leshandleiding
Presenteer je gym-idee
Leshandleiding : een compact ontwerpproject voor groep 6 tot en met 8
Vaardig in ontwerpen op de basisschool
Onderzoek naar het ontwikkelen van 21e-eeuwse vaardigheden via ontwerpprojecten met een externe partner
Children's assessment of co-design skills
Creativity, empathy and collaboration
This paper presents a co-design project in a school with 16 children ages 10 to 11 in which three learning goals were defined upfront: creativity, empathy, and collaboration. The first part of the paper demonstrates how these co-design skills were implemented through an iterat ...
In this paper, we explore the early indicators of design fixation occurring during the concept development stage of children’s design processes. This type of fixation, which we named: concept fixation, causes a blind adherence to the current (possibly unfavourable) state of a ...
Creativity in co-Design for Physical Education
Comparing Contributions of Children and Professionals
project Co-design with Kids that aims to support teaching of broad so-called ‘21st
century’ skills. In this project, design toolboxes for use within primary education
are developed and studied, ...
Developing children's empathy in co-design activities
A pilot case study
This paper explores how co-design activities in schools can contribute to developing children's empathy. A pilot case study is presented in which eight 10- to 12-yearold children participated. The design theme was outdoor education. After discussing the co-design procedure, pr ...
Analyzing children's contributions and experiences in co-design activities
Synthesizing productive practices
Today, it has been broadly acknowledged in the CCI community that children are not only active learners and users of technology, but can also actively participate in the design process. However, it remains challenging to analyze children's experiences and creative contribution ...