NP

Nirmal Patel

9 records found

Improving mathematics assessment readability

Do large language models help?

Background: Readability metrics provide us with an objective and efficient way to assess the quality of educational texts. We can use the readability measures for finding assessment items that are difficult to read for a given grade level. Hard-to-read math word problems can put ...
Intelligent Tutoring Systems (ITS) can only respond adaptively to the digital learning activities of the students. If students are learning offline without any digital devices, they have little or no means to receive personalized learning materials with the help of intelligent sy ...
Technology aided learning is becoming increasingly popular. In some of the countries, online learning has taken over for traditional classroom-based learning. With this, educational data is being generated in vast amounts. Knowing the potential of this data, many education stakeh ...
This paper explores several approaches for designing data-informed intelligent systems to create a positive impact. Two contrasting case studies in K12 education are used to illustrate design methods, questions and recommendations. The first case study addresses the poverty achie ...
Process Analysis is an emerging approach to discover meaningful knowledge from temporal educational data. The study presented in this paper shows how we used Process Analysis methods on the National Assessment of Educational Progress (NAEP) test data for modeling and predicting s ...

Curriculum pacing

A new approach to discover instructional practices in classrooms

This paper examines the use of “pacing plots” to represent variations in student learning sequences within a digital curriculum. Pacing plots are an intuitive and flexible data visualizations that have a potential for revealing the diversity of blended classroom instructional mod ...

Continuous improvement

How systems design can benefit the data-driven design community

Introduction Currently, the learning science community is exploring the use of data-driven design to improve K12 educational systems. These “continuous-improvement systems” aim to align strategic goals, outcome metrics and human-computer system processes to support improved lear ...

Is difficulty overrated?

The effects of choice, novelty and suspense on intrinsic motivation in educational games

Many game designers aim to optimize difficulty to make games that are "not too hard, not too easy." However, recent experiments have shown that even moderate difficulty can reduce player engagement. The present work investigates other design factors that may account for the purpo ...
"Multi-armed bandits" offer a new paradigm for the AIassisted design of user interfaces. To help designers understand the potential, we present the results of two experimental comparisons between bandit algorithms and random assignment. Our studies are intended to show designers ...