Kenneth R. Koedinger
7 records found
1
Authored
Is difficulty overrated?
The effects of choice, novelty and suspense on intrinsic motivation in educational games
Many game designers aim to optimize difficulty to make games that are "not too hard, not too easy." However, recent experiments have shown that even moderate difficulty can reduce player engagement. The present work investigates other design factors that may account for the pu ...
Monster Mischief
Designing a video game to assess selective sustained attention
Online games can serve as research instruments to explore the effects of game design elements on motivation and learning. In our research, we manipulated the design of an online math game to investigate the effect of challenge on player motivation and learning. To test the "In ...
Traditional experimental paradigms have focused on executing experiments in a lab setting and eventually moving successful findings to larger experiments in the field. However, data from field experiments can also be used to inform new lab experiments. Now, with the advent of ...