MS

Markus Schwienbacher

6 records found

In moving-base driving simulators, the sensation of the inertial car motion provided by the motion system is controlled by the motion cueing algorithm (MCA). Due to the difficulty of reproducing the inertial motion in urban simulations, accurate prediction tools for subjective ev ...
The collective goal of the driving simulation community should be to share ideas to improve the motion cueing across driving simulators worldwide. Due to the active research and intensive usage of driving simulators over the last decades, knowledge in the field of motion cueing h ...
This paper describes how the kinematic configuration of a driving simulator's motion system affects the rendered inertial motion. The specific force and rotational rate equations between the point where the motion is applied (Motion Reference Point (MRP)), and the point in which ...
BMW’s new driving simulation center operates multiple motion-base simulators – each with a different kinematic configuration – to serve various experiment use-cases and requirements of simulator users. The selection of a simulator for each experiment should ideally be based on th ...
When designing driving simulation experiments with motion cueing, it is often necessary to make choices between Motion Cueing Algorithms (MCAs) without being fully able to know how well an MCA will perform during the experiment. Choices between MCAs can therefore be greatly suppo ...
When designing driving simulation experiments with motion cueing, it is often necessary to make choices between Motion Cueing Algorithms (MCAs) without being fully able to know how well an MCA will perform during the experiment. Choices between MCAs can therefore be greatly suppo ...