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Learning to Feel Textures

Predicting Perceptual Similarities From Unconstrained Finger-Surface Interactions

Whenever we touch a surface with our fingers, we perceive distinct tactile properties that are based on the underlying dynamics of the interaction. However, little is known about how the brain aggregates the sensory information from these dynamics to form abstract representati ...

Pressing the fingertips into surfaces causes skin deformations that enable humans to grip objects and sense their physical properties. This process involves intricate finger geometry, non-uniform tissue properties, and moisture, complicating the underlying contact mechanics. H ...

Wearable tactile displays can create the illusion of touching real textures by applying vibrations to the finger as it moves across a virtual surface. There are many possible methods of modulating this vibratory content with finger movement, each potentially best suited to dif ...

Electrovibration holds great potential for creating vivid and realistic haptic sensations on touchscreens. Ideally, a designer should be able to control what users feel independent of the number of fingers they use, the movements they make, and how hard they press. We sought to u ...

One may notice a relatively wide range of tactile sensations even when touching the same hard, flat surface in similar ways. Little is known about the reasons for this variability, so we decided to investigate how the perceptual intensity of light stickiness relates to the phy ...

Realistic display of tactile textures on touch screens is a big step forward for haptic technology to reach a wide range of consumers utilizing electronic devices on a daily basis. Since the texture topography cannot be rendered explicitly by electrovibration on touch screens, ...

Certain ungrounded asymmetric vibrations create a unidirectional force that makes the user feel as though their fingers are being pulled in a particular direction. However, although researchers have discovered this haptic feedback technique and showcased its success in a variety ...

Masking has been used to study human perception of tactile stimuli, including those created on haptic touch screens. Earlier studies have investigated the effect of in-site masking on tactile perception of electrovibration. In this study, we investigated whether it is possible ...

Both vision and touch contribute to the perception of real surfaces. Although there have been many studies on the individual contributions of each sense, it is still unclear how each modality's information is processed and integrated. To fill this gap, we investigated the simi ...

Future touch screen applications will include multiple tactile stimuli displayed simultaneously or consecutively to single finger or multiple fingers. These applications should be designed by considering human tactile masking mechanism since it is known that presenting one sti ...

In this study, we investigated the effect of input voltage waveform on our haptic perception of electrovibration on touch screens. Through psychophysical experiments performed with eight subjects, we first measured the detection thresholds of electrovibration stimuli generated ...

In this study, we have investigated the human roughness perception of periodical textures on an electrostatic display by conducting psychophysical experiments with 10 subjects. To generate virtual textures, we used low frequency unipolar pulse waves in different waveform (sinu ...

We present a compact tablet that displays electrostatic haptic feedback to the user. We track user's finger position via an infrared frame and then display haptic feedback through a capacitive touch screen based on her/his position. In order to demonstrate practical utility of th ...

The perceived intensity of electro vibration can be altered by modulating the amplitude, frequency, and waveform of the input voltage signal applied to the conductive layer of a touchscreen. Even though the effect of the first two has been already investigated for sinusoidal s ...

In high-precision motion systems, set-point tracking often comes with the problem of overshoot, hence poor settling behavior. To avoid overshoot, PD control (thus without using an integrator) is preferred over PID control. However, PD control gives rise to steady-state error in v ...

Contributed

Meditation is a contemplative practice that is believed to entail attentional and emotional regulation. One of the biggest challenges in developing personalized, accessible healthcare options with meditation is finding understandable features that signify whether someone is medit ...
Hand pose tracking in 3D configuration is one of the popular components of human-computer interaction research, which can be seen applying in virtual reality (VR) and augmented reality (AR). Although the research field has been thoroughly studied in the past few decades, most met ...