NB

N.M. Biloria

81 records found

Swarmscape

A synergistic approach combining swarm simulations, body movement and volumetric projection to generate immersive interactive environments

The paper illustrates a real-time interactive, fully immersive spatial installation titled Ambiguous Topology. The installation creatively combines dynamic movement of the human body and swarm intelligence driven generative geometry production techniques to drive volumetric proje ...

Real-time Responsive Spatial Systems

Design Driven Research Experiments in Interactive Architecture

The design-research experiments developed by Hyperbody, TU Delft, Faculty of Architecture, focus on the domain of Interaction design from a spatial perspective. These interactive spaces demonstrate a fusion between the material, electronic and digital domains, which interface wit ...
Perceptions of different environments are different for different people. An abstract designed environment, with a degree of freedom from any visual reference in the physical world requests a completely different perception than a fully or semi-designed environment that has some ...
Human civilization can be ameliorated by human creativity. Innovation and progress of human civilization result from a change in our thinking patterns, thus, potentially transforming the present into a creative future. Accentuating the role of creativity in design even more than ...