GP

G. Polevoy

14 records found

Consider people dividing their time and effort between friends, interest clubs, and reading seminars. These are all reciprocal interactions, and the reciprocal processes determine the utilities of the agents from these interactions. To advise on efficient effort division, we dete ...
A paper needs to be good enough to be published; a grant proposal needs to be sufficiently convincing compared to the other proposals, in order to get funded. Papers and proposals are examples of cooperative projects that compete with each other and require effort from the involv ...
Consider people dividing their time and eort between friends, interest clubs, and reading seminars. These are all reciprocal interactions, and the reciprocal processes determine the utilities of the agents from these interactions. To advise on ecient eort division, we determine t ...
A paper needs to be good enough to be published; a grant proposal needs to be suciently convincing compared to the other proposals, in order to get funded. Papers and proposals are examples of cooperative projects that compete with each other and require eort from the involved ag ...
People often have reciprocal habits, almost auto- matically responding to others’ actions. A robot who interacts with humans may also reciprocate, in order to come across natural and be predictable. We aim to facilitate decision sup- port that advises on utility-efficient habits ...
Much of what agents (people, robots, etc.) do is dividing effort between several activities. In order to facilitate efficient divisions, we study contributions to such activities and advise on stable divisions that result in high social welfare. To this end, for each model (game) ...
People often interact repeatedly: with relatives, through file sharing, in politics, etc. Many such interactions are reciprocal: reacting to the actions of the other. In order to facilitate decisions regarding reciprocal interactions, we analyze the development of reciprocation o ...
We consider an environment where sellers compete over buyers. All sellers are a-priori identical and strategically signal buyers about the product they sell. In a setting motivated by online advertising in display ad exchanges, where firms use second price auctions, a firm’s stra ...
Shared effort games model people’s contribution to projects and sharing the obtained profits. Those games generalize both public projects like writing for Wikipedia, where everybody shares the resulting benefits, and all-pay auctions such as contests and political campaigns, wher ...
Shared effort games model people's contribution to projects and sharing the obtained profits. Those games generalize both public projects like writing for Wikipedia, where everybody shares the resulting benefits, and all-pay auctions such as contests and political campaigns, wher ...
We consider game theoretic aspects of crowdsensing projects. Com-
mencing by studying putting effort in and sharing rewards from public
projects, we continue to emotion-influenced interrelations in human soci-
ety, including negotiations as a kind of such influence. T ...