SF
S.F. Fokkinga
25 records found
1
The emotion typology is a systematic classification of emotions according to their differences and similarities. It is a resource for emotional granularity – its goal is to inspire you with rich information on the nuances of emotions and encourage you to explore these nuances in
...
This chapter introduces six insights from emotion knowledge that support a structured approach to emotion-driven design activities. In design processes, these insights can be used to structure consumer insights, to stimulate creativity, and to support communication within the des
...
Chair – one of the most basic pieces of furniture. The prototype has four legs, a seat and a back. It holds your weight and supports an upright position for an extended period of time. But that is just the beginning: Chairs have been designed to serve countless additional purpose
...
This paper introduces a framework for impact-centered design that maps the direct and indirect psychological, social, and behavioral effects resulting from human-product interactions, as well as the strategic pathways that designers utilize to achieve these effects. The framework
...
Mood granularity for design
Introducing a holistic typology of 20 mood states
This paper introduces a holistic typology of 20 mood states that are presented with a componential approach, describing six aspects: subjective feeling, perception, reaction, tendency, liking, and disliking. In addition, each mood is illustrated with a short example narrative and
...
Beyond Maslow’s pyramid
Introducing a typology of thirteen fundamental needs for human-centered design
This paper introduces a design-focused typology of psychological human needs that includes 13 fundamental needs and 52 sub-needs (four for each fundamental need). The typology was developed to provide a practical understanding of psychological needs as a resource for user-centere
...
The Same Person Is Never the Same
Introducing Mood-Stimulated Thought/Action Tendencies for User-Centered Design
How people think and act is influenced by their transient mood state. Different moods stimulate different (thought/action) tendencies, such as the tendency to be attentive (when cheerful), to be cautious (whenanxious), or to be impatient (when agitated). To support an understandi
...
This chapter introduces six insights from emotion knowledge that support a structured approach to emotion-driven design activities. In design processes, these insights can be used to structure consumer insights, to stimulate creativity, and to support communication within the des
...
This third issue of the Journal of Motivation, Emotion, and Personality: Reversal Theory Studies, is dedicated to design. At first glance, the links between a psychological theory and the practice of creating functional artifacts may not seem obvious. However, a closer considerat
...
Designers increasingly make use of psychological theory to understand a product’s user and to support their design efforts. This paper considers how insights from reversal theory have informed and inspired design research and practice. We identify two key benefits of reversal the
...