V.K. Suriyababu
4 records found
1
The increasing reliance on 3D scanning and meshless methods highlights the need for algorithms optimized for point-cloud geometry representations in CAE simulations. While voxel-based binning methods are simple, they often compromise geometry and topology, particularly with coars
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Various computational fluid dynamic simulations in engineering, such as external aerodynamics, only need the silhouette of an input geometry. Often, it is a laborious process that can take up many human hours. In addition, the CAD geometries are too complex and contain intricate
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We present a simple and fast algorithm for computing the exact holes in discrete two-dimensional manifolds embedded in a threedimensional Euclidean space. We deal with the intentionally created "through holes" or "tunnel holes" in the geometry as opposed to missing triangles. The
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Distance fields finds a lot of applications recently
in computational geometry. We propose an algorithm to extract the mean camber
line of an airfoil using distance fields. This method does not require
computing any geometric approximations in- side the airfoil geometry. It als
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