MZ
Markus Zimmermann
2 records found
1
Rolling out the red (and green) carpet
Supporting driver decision making in automation-to-manual transitions
This paper assessed four types of human–machine interfaces (HMIs), classified according to the stages of automation proposed by Parasuraman et al. [“A model for types and levels of human interaction with automation,” IEEE Trans. Syst. Man, Cybern. A, Syst. Humans, vol. 30, no. 3,
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Carrot and stick
A game-theoretic approach to motivate cooperative driving through social interaction
This driving-simulator study aimed to motivate cooperative lane-change maneuvers in automated freeway driving under human supervision. Two interaction concepts were designed based on game theory. These concepts supported drivers’ cooperation by applying both rewards and sanctions
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