AS
A. Sabbadini
2 records found
1
When we manipulate objects in our day-to-day life, we perceive information on the object via force feedback that we sense with our sensorimotor system. However, in virtual reality, we lack these forces, which makes it more challenging to interact with the digital world. Wearables
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In this research, a Shive wave machine is used to study (a) the velocity of waves throughout different media and (b) the transition of waves between two different media. The Shive wave machine used in this research consists of 32 parallel aluminum bars attached perpendicularly to
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