Digital modelling is becoming more prevalent in many applications. The underlying 3D mesh objects are therefore getting increasingly valuable, such that methods for ownership protection are required. Watermarking is a solution to this problem, yet the research combining watermark
...
Digital modelling is becoming more prevalent in many applications. The underlying 3D mesh objects are therefore getting increasingly valuable, such that methods for ownership protection are required. Watermarking is a solution to this problem, yet the research combining watermarking and 3D mesh objects is limited. This work aims to improve an existing watermarking method that embeds watermarking bits into a 3D model by selecting features, or the vertices with a larger mean curvature. We propose an improvement where a centre of mass calculation is changed to a centre of volume, aiming to achieve better robustness against mesh simplification attacks on 3D mesh objects by use of this volume centre instead of a mass centre. The proposed method of applying the watermark reaches an accuracy score that is 15.78 percentage points higher on average than the original method, when attacked by mesh simplification. Therefore, this work shows a more robust approach to the method build upon.