22 records found
1
A ten-step design method for simulation games in logistics management
Supporting automated container terminal design processes with 3D virtual environments
Experimenting with the multiple worlds concept to support the design of automated container terminals
Simulation-based systems design in multi-actor environments
Multiple worlds: A multi-actor simulation-based design method for logistics systems
Generating virtual environments of real world facilities: Discussing four different approaches
A DEVS component library for simulation-based design of automated container terminals
The virtual terminal: visualizing automated container terminals
An approach for loosely coupled discrete event simulation models and animation components
Simulation-based design for infrastructure system simulation
A context-based multi-perspective modeling and simulation framework
Multiple worlds: A formalism for simulation based design
Supporting the design of automated container terminals with the multiple worlds concept
Introducing a selection method of game engines for computer supported serious games
None
The virtual terminal: visualizing and structuring future automated container terminals
Towards a ten-step design method for simulation games in logistics management
Towards a Collaborative Environment for Simulation-based Design
Case Studies on the Generation of Virtual Environments of Real World Facilities
Multiple Worlds in Simulation Games for Spatial Decision Making: Concept and Architecture