In this paper, we visualize and quantify the differences between two three-dimensional (3D) surfaces. A human participant was scanned in standing and cycling poses using a 3D scanner. We rigged the standing scan and re-posed them to a cycling pose. The two scans were then inspect
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In this paper, we visualize and quantify the differences between two three-dimensional (3D) surfaces. A human participant was scanned in standing and cycling poses using a 3D scanner. We rigged the standing scan and re-posed them to a cycling pose. The two scans were then inspected for the differences in the various segments of the body. The objective of this paper is to demonstrate the potential of using a simple rigging method (Linear Blend Skinning) to re-pose a scan from one configuration to a pose of choice. This forms the first step of an innovative and accurate method to visualize human beings in any pose desired by a designer, engineer, or sports analyst. Applications of this method could be in the fields of fashion, ergonomics, and professional athlete services such as aerodynamic drag force analysis using computational fluid dynamics (CFD).
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