8 records found
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A new business model for massively multiplayer online games
Performance Analysis of Cloud Computing Services for Many-Tasks Scientific Computing
A Performance Analysis of EC2 Cloud Computing Services for Scientific Computing
The Impact of Virtualization on the Performance of Massively Multiplayer Online Games
On the Characteristics of Grid Workflows
From Grids to Serice and Pervasive Computing
Benchmarking Grid Applications for Performance and Scalability Predictions