SH
Santiago Hors-Fraile
2 records found
1
People increasingly use the Internet for obtaining information regarding diseases, diagnoses and available treatments. Currently, many online health portals already provide non-personalized health information in the form of articles. However, it can be challenging to find informa
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Detecting Gamification in Breast Cancer Apps
An Automatic Methodology for Screening Purposes
Breast cancer is the most common cancer in women both in developed and developing countries. More than half of all cancer mobile application concern breast cancer. Gamification is widely used in mobile software applications created for health-related services. Current prevalence
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