HL
H.K. Lukosch
5 records found
1
The Serious Business of Serious Games
A study of business models in the serious game industry
This thesis studies how serious game developers can develop robust business models with regard to future uncertainties that these developers must be able to deal with. Twelve in-depth interviews were held with managers, owners, and entrepreneurs of serious game developers in the
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Systematically Applying Gamification to Cyber Security Awareness Trainings
A framework and case study approach
Perspectives on Collaboration Models in Intermodal Inland Waterway Transportation (IIWT)
Simulation gaming approach for barge operators and inland terminal operators
Intermodal Inland Waterways Transportation (IIWT) has been the first alternative to reduce the dependency on road transportation in the Netherlands. However, with the growth of freight shipping demand, several problems have been faced by IIWT: small size barge’s congestion and in
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The oil and gas industry is seeking to improve safety on its current operations procedures (Choudarki, 2012). From all oil and gas operations, Topside Installation Processes (TIP) are the only offshore activity that counters one of the golden safety rules, “do not stand or walk u
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The online grocery retail industry is rapidly growing and has to improve order picking activities which is one of the most costly and labor-intensive activities of their supply chain. Gamification has been promised to increase the motivation and productivity of order pickers, but
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