Print Email Facebook Twitter Mapping hyperbolic space for the virtual reality game "Holonomy" Title Mapping hyperbolic space for the virtual reality game "Holonomy" Author de Vries, Ate-Jan (TU Delft Electrical Engineering, Mathematics and Computer Science) Contributor Skrodzki, M. (mentor) Bidarra, Rafael (mentor) Smaragdakis, G. (graduation committee) Degree granting institution Delft University of Technology Programme Computer Science and Engineering Project CSE3000 Research Project Date 2023-06-30 Abstract Non-Euclidean spaces are spaces that do not satisfy all of Euclid’s postulates. An example of such a space is hyperbolic space. In this paper, a method is discussed to draw a tessellation of hyperbolic space in a manner that fits with the virtual reality game "Holonomy", a game which takes place in hyperbolic space. The main result shows that the new approach is better in terms of simplicity than the old approach and is able to draw the game world more faithfully than the old approach. The features of the new approach could still be significantly expanded upon. To reference this document use: http://resolver.tudelft.nl/uuid:b86007e3-cd1a-4654-8556-09430bf75a99 Part of collection Student theses Document type bachelor thesis Rights © 2023 Ate-Jan de Vries Files PDF CSE3000_Ate_Jan_de_Vries.pdf 1.52 MB Close viewer /islandora/object/uuid:b86007e3-cd1a-4654-8556-09430bf75a99/datastream/OBJ/view